Guide

Stats

A readable guide to Noob Incremental stats, what dozens of stats imply, and how to track progress without relying on fake formulas.

Before-and-after Testing Worksheet

TimestampLayerOof beforeOof afterUpgrade purchasedRune/Potion activeRecovery timeNotes
2026-06-11 20:00Current layerRecord valueRecord valueName if visibleYes/Nomm:ssScreenshot if possible

What Stats Are For

Stats help players measure whether a purchase, code reward, Potion, Rune level, or reset actually changed the run. The official description confirms dozens of Stats, but not a complete public stat sheet. This page focuses on measurement habits rather than invented formulas.

Confirmed or referenced concepts

Oof, Prism, Rune Speed, Rune Luck, Prestige, and multiple Prestige layers are confirmed or explicitly referenced in official/public descriptions. Rune Bulk is publicly referenced through Rune Bulk Potion rewards. Its exact relationship to the Stats interface remains to be verified.

How to Measure a Purchase

  • Record Oof before buying.
  • Buy one meaningful upgrade or activate one planned reward.
  • Record Oof after the change.
  • Track whether a Rune, Potion, or Prestige state was active.
  • Repeat before writing exact values into public pages.

Unknown formulas and hidden caps

This wiki does not publish hidden caps, offline income claims, exact stat curves, or multiplier stacking rules without screenshots, official text, or repeatable testing.

Source and Verification

Last reviewed:

Confirmed

  • The game has dozens of Stats.
  • Prism, Rune Speed, Rune Luck, Oof, and Prestige are named concepts.

Unverified

  • Rune Bulk as a Stats-panel stat is not confirmed by this page.
  • Exact formulas and hidden caps remain unknown.

Sources

official

Official Roblox game page

Open source

Last accessed:

Supports named systems and official bonus wording.

public-database

Rolimon's public game statistics

Open source

Last accessed:

Supports public game statistics snapshot context.